From start to finish

Our all-through school ensures that pupils of all ages can benefit from specialist teaching, resources and facilities from Day 1.

From start to finish

Our all-through school ensures that pupils of all ages can benefit from specialist teaching, resources and facilities from Day 1.

Design and Technology.

I am an Engineer

Curriculum Lead: Veronica Oman

Intent:

As a school, we follow the Cusp Curriculum for Design and Technology.

This curriculum gives children the opportunity to develop skills, knowledge and understanding of designing and making functional products.. At Bridge Learning Campus, we feel it is vital to nurture creativity and innovation through design, and by exploring the designed and made world in which we all live and work. The intention of our Design and Technology curriculum is that exceptional teacher instruction inspires our pupils to acquire knowledge as designers and technologists which enables them to skilfully apply their understanding.

 Implementation:

The Design and Technology curriculum is organised into blocks with each block covering a particular set of disciplines, including food and nutrition, mechanisms, structures, systems, electrical systems, understanding materials and textiles.

Vertical progression in each discipline has been deliberately woven into the fabric of the curriculum so that pupils revisit key disciplines throughout their Primary journey at increasing degrees of challenge and complexity. In addition to the core knowledge required to be successful within each discipline, the curriculum outlines key aspects of development in the Working as a Designer section.

Each module will focus on promoting different aspects of these competencies. This will support teachers in understanding pupils’ progress as designers more broadly, as well as how successfully they are acquiring the taught knowledge and skills. ​

Impact:

Outcomes in Design and Technology portfolios evidence a broad and balanced Design and Technology curriculum, demonstrating the children’s acquisition and retention of identified key knowledge whilst also developing curiosity, resilience and enthusiasm for the subject. Pupil voice reflects children’s involvement in their own learning and metacognition.

The impact of Design and Technology at bridge Learning Campus can be constantly monitored through both formative and summative assessment opportunities. The CUSP scheme of work includes guidance to support teachers in assessing pupils against learning objectives and each unit has a quiz which can be used to assess at the beginning or end of each unit of work. This ensures that children’s progress is accurately monitored and assessed throughout their time in school.

Pupils should leave school equipped with a range of Design and Technology skills to enable them to succeed in their secondary education and life-long learning, equipping them to become aware of and consider careers in Design.

Progression of skills for Engineering